![]() ![]() Using the commando team changes the controls, with the directional pad controlling a soldier directly, with B being used to call the other soldier nearby. Gameplay is simple to learn, with the A button being used to fire at the nearest enemy, B to move to a the pointer location and C to cycle through soldiers. Before each battle, players can choose the composition of their team from one out of four choices: Assault team, Brute Force, Commandos (a team of just two soldiers which have different controls) and Demolition. There are five kinds of soldiers, each with their weapon of choice and range of attack: the Gunner (machine gun, medium range and wide arc), Launcher (rocket launcher, long range), Chucker (grenades that can be thrown over barricades), Scorcher (flame-thrower, close combat) and Blaster (dynamite sticks, close range). The goal of the game is to push the frontline to the enemy headquarters, by winning individual battles and then beat them in their own capital. It continues to be popular among collectors and retro gamers, with new homebrew games and Nintendo's emulated rereleases, such as on the Virtual Console, the Super NES Classic Edition, and Nintendo Switch Online.In a classic Red (General Havoc, headquarters in Viceria) vs Blue (General Chaos, in Moronica) all out war. Overlapping the NES's 61.9 million unit sales, the SNES remained popular well into the 32-bit era, with 49.1 million units sold worldwide by the time it was discontinued in 2003. The SNES was a global success, becoming the best-selling console of the 16-bit era after launching relatively late and facing intense competition from Sega's Genesis console in North America and Europe. ![]() The system was designed to accommodate the ongoing development of a variety of enhancement chips integrated in game cartridges to be competitive into the next generation. ![]() The console introduced advanced graphics and sound capabilities compared with other systems at the time. The SNES is Nintendo's second programmable home console, following the Nintendo Entertainment System (NES). Although each version is essentially the same, several forms of regional lockout prevent the different cartridges from being compatible with one another. In Japan, the system is called the Super Famicom (SFC). The Super Nintendo Entertainment System (SNES), 1991 in North America, 1992 in Europe and Australasia (Oceania), and 1993 in South America. ![]()
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